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It will upload and in the previous menu, and verify the upload date matches your in-game date. It will ask you if that's what you want to do, and obviously, you click yes. Scroll down and there should be a big red button with "Export to Inquisition" and an arrow pointing down. A menu there tells you what world state you have selected. Directly under that, There should be a computer monitor with DAI on it's screen. Then, in the Tapestry section, in the upper right-hand corner, there should be a little Earth with the name of your world state, and should tell you when it was last synced. I would recommend leaving the Inquisition piece of the tapestry alone as you are creating that tapestry through gameplay. Click the edition symbol on an empty world state and edit it to your heart's delight. It also tells you which World State you have uploaded. Here, it shows you what editable world states you have, and it's where you can create another. If you click the little box with lines in it next to the Tapestry in the top left hand corner, there should be a drop-down menu with a list of options such as World States, Hero, Career. If that's all fine and dandy, I'd recommend moving onto your DA Worldstate Tapestry. When you first login, there should be a list of devices that your account is connected to (Playstation, Xbox, PC.) Once all choices have been decided, the world state can be exported to be tracked in Inquisition.Well, first off, I'd recommend that you check to see if your Xbox account is connected to your EA account.
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These include companion choices and romances, prologue decisions and all actions taken throughout gameplay. Launching the Tapestry brings up all previous games, and players can edit each of the choices presented. RELATED: Dragon Age: The History of the Dalish Elves Choosing "Edit In Tapestry" from the right hand side allows users to modify choices from the default world state spanning Origins and Dragon Age 2, allowing players to create their own story. To create a new world state, simply click on one of the empty slots and drag it into the central slot at the top.
Dragon age inquisition save editor race how to#
If there are no imported saves, players can create their own tapestries. Dragon Age Inquisition Savegame Editor How To Use Both So here is the tutorial on how to use both 1) Download both daseditor-207-1.zip and DasChunkEditor.Rar from Sourceforge.Name the file, press enter 4) Open DAISAveChunkeditor, it should find the DASFACE savefile you did on step 3 (is on the same folder you had the DAI save, usually. In the left hand toolbar, clicking on World States will launch all imported saves and tapestries that have been created. While this seems like a difficult process, it gives players a chance to relive their choices or even alter them to achieve a different outcome than they originally managed.
Dragon age inquisition save editor race Pc#
PC players can import save data to The Keep, but console players will need to create their world states from scratch.
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The Keep makes it possible for players across multiple consoles to import a world state no matter where those original games were played. However, if a player switched between consoles or to PC, those saved choices were lost and the canon world state implemented. With Dragon Age 2, players could import their Origins save on to influence world choice decisions. Related: Dragon Age: What We Know About the Grey Wardens With an abundance of choices throughout the games that dramatically impact Thedas, being able to mold and shape the world state to one's customized preferences alters the canon default and allows the player to pick up in a world they've already influenced and continue shaping that world in future games. With the release of Dragon Age: Inquisition, EA introduced an online site called The Keep where players could catalogue all their game choices across the franchise, creating colorful tapestries that could then be imported into a new save file in Inquisition. Over the years, BioWare has created a canon world state across all games in the Dragon Age franchise, but simply falling in line and sticking just to that world state defeats the purpose of making the game one's own.